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Marcel Bartsch
Marcel Bartsch
Lead Artist
Rostock, Germany

Summary

- 2011-2014: studying Game Design in Schwerin
- 2014: 6-month working freelance (Company: Media Soft GmbH)
- 2014: 4-month-Internship as a Character Artist (Company: "sMeet Communications GmbH")
- 2015: Working as a professional Character Artist (Company: "Independent Arts Software GmbH")
- 2015: Working as a professional 2D/3D Artist (Company: "unikat media GmbH")

Skills

Digital Painting3D ModelingDigital SculptingTexturingUV MappingGame DevelopmentRetopologySketchingTexture Baking

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Blender
Blender
Maya
Maya
Photoshop
Photoshop
Softimage
Softimage
ZBrush
ZBrush
Unity
Unity

Productions

  • Mauru logo
    • Video Game
      Mauru - Meine Insel
    • Year
      2015
    • Role
      Character Artist, Environment Artist, 3D Artist
    • Company
      Independent Arts Software GmbH (Publisher: Team Gesundheit)
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    • Mobile Game
      Lazy Frogs
    • Year
      2014
    • Role
      Game Developer
    • Company
      I did it for myself
  • Metamons logo
    • Video Game
      Metamons
    • Year
      2015
    • Role
      Character Artist, 3D Artist
    • Company
      sMeet Communications GmbH
  • Smeet logo
    • Video Game
      sMeet
    • Year
      2007
    • Role
      Character Artist, 3D Artist
    • Company
      sMeet Communications GmbH
  • 310220 f
    • Video Game
      Horse Life 4
    • Year
      2015
    • Role
      Character Artist, 3D Artist
    • Company
      Independent Arts Software GmbH (Publisher: Ravenscourt - Koch Media)

Experience

  • Character Artist at sMeet Communications GmbH
    Berlin, Germany
    September 2014 - December 2014

    Internship

  • Character Artist at Independent Arts Software GmbH
    Hamm, Germany
    March 2015 - Present

    Full Time Employment